You’ve started your server and have selected Gaul Tribe. You will need to do a bit of maths to multiply up the cost of the fields. By active I mean you have to log into the game at least once every couple hours. This takes some Gold to NPC, so I wait until I have enough wheat to cover at least three fields at a time. Don’t forget to put hero resource production back from clay to evenly spread, that gets you an extra 32 resources per hour. I won't need to switch my capital (more on this later) until I am ready to push the fields in my cropper above level 10. Post was edited 5 times, last by Mercedes: Resizing pictures to fit more neatly (Feb 19th 2017). Clay pit level 1 – reward instant build2. I’ll look more at oases later. You can see the cropfinder tool at the top left of the map. If you don't have Gold Club then you will need to ensure that you watch your settlers like a hawk until you are able to send them off or send them away out of the village whilst you are off line. Check your resources. You can spam troops quickly to farm the neighbouring area, even invade other active players. It’s primarily because after a certain point your own individuality kicks in and you begin to spice up your game play to your own personal taste. I will be building troops - lots and lots of them. I can select whether I want to look for a 9 or 15-cropper and the percentage oasis bonus. If that happens, they come home and I will have to send them off somewhere else. Most of the Tasks are straightforward and by the end of the day you should be well on your way through them. If you are not newbies, most advices are probably obvious to you and it is probably not your place. There are a few good start-up guides for raiders, but not a simple simmers guide for those players who want to build a decent account but don’t have a huge amount of time or money to invest. Raiding an oasis will cause your troops to plunder up to 10% of the resources from the village owning the oasis. If you want the reward without doing the adventure yet, send him off then cancel and bring him back within 15 seconds. Travian Movies 6,064 views. They were in luck as I hadn’t checked that autodoge was on so also caught the huge numbers of troops sat there ;). They are too much of a... 2) Don’t build far away from your initial city. For the next three days, I will be building up the residence to Level 10 and training three settlers. If you have got as far as an alliance chat room, you may have heard people talking about duals. Travian Strategy Guide contains all the playing strategies which me and my team used to launch us to the top of the server ranks.. Play Styles Tomorrow I will be looking for the 9 or 15 Cropper that will become my main capital and area for settling my villages. The quickest and most efficient way to do this is with a Farm List. Settlers Away A couple of days of doing nothing but building settlers and finally they are on their way to found a new village. Try to work out when they are on-line. To settle, I need 2000 CPs. (Trouble is ALWAYS online ;))This can be really useful if you have attacks coming in and need to ask for help. The goal in the first three days is to maximize resource production along with CP production – with slight changes obviously. Some useful potential farms hide behind the smokescreen of their own alliance name even though they are the only member. I can work this out from the green bar in the top left hand corner. This will make sure that your troops avoid any attacks that come in. However, the best defenders can feed their troops wherever they are located. level 1 fields payback their cost in 35 hours, level 2 in 69 hours, level 3 in 86 hours. Gaul scouts (pathfinders) are made in the Stable. Offence.This is generally a more active play style than defence as you are likely to be attacked more and must be more alert. More about that later. I had two options for this raid, defend or dodge. Occasionally, if you decided you picked the wrong oasis, or if you are under heavy attack and unable to protect everything, you may want to relinquish an oasis. I was lucky enough this server to coax JPP out of retirement to dual with me. If anyone has any comments or suggestions to improve then please feel free to add them. We have been working on features and functionality to increase or improve strategy Travian . Now I own the oasis, it can still be stolen from me. If you would like to use all features of this site, it is mandatory to enable JavaScript. An offence account will need a capital that is fairly close to the centre so that it can quickly reach opponents, but will also need a high wheat producing capital. A player who raids actively will easily maintain a much higher growth rate than one who does not believe in raiding. c) to chief my village. An ardent Gaul player like myself, JPP is also much more efficient and experienced than I am, so it was a pleasure to watch how quickly he had us sorted and settled to our second village. If you suspect someone is breaking the rules, you can message the multihunter. Village specialization allows you to optimize resource investment. I try to keep upgrading my granary and warehouse, so that my granary always hold around 3 times more than my warehouse and is large enough that it won't overflow whilst I am sleeping. This is a report from an other server which shows how easy it is to kill defending troops in an oasis and to steal ithttp://travian-reports.net/us/report/460159be00c. Reinforcement reports only show you the number of your own slain troops. The alternative build here, to settle at the same time is day 6 complete your level 7 clay wood and crop fields, this will move your production to 490/490/350/800. And finally the one after kills, attacking for the sake of it and just because they can. Supported all of Travian servers and with one download you can play all servers with each account that you want . Once an oasis is claimed by a village, raiding it takes resources from that village. It will take 1 day to make level 7 fields, but will increase your resource production and CP, and this will mean your residence and settlers are made more quickly in the following 2 days. 1 Target Readers 2 Preparations 3 Get Started 4 In the Beginners Protection 5 After Beginners Protection 6 Further Objectives The following article provides some advices for newbies only. If you are really lucky, you may also bring some home from an adventure. If you aren’t buying, you can still follow the process but it will take a bit longer. I could have built this up faster by using more resources from my spawn village, but I want to finish resource production in my spawn village first. External extrasYour alliance may ask you to join gettertools. At the moment, I haven't built any traps, but they are a quick and easy to build as defence. I will get 500 CPs for completing the Residence, but at this rate it will take me 7 days to build enough CPs to settle my next village which is far too long, so I need to increase this. spending down resources so none can be stolen and making sure all troops are out of the way) is a much better option than defending for raids like this. Post was edited 2 times, last by Mercedes (Feb 22nd 2017). However, in Travian, multiple attacks are common and not against the rules. A good alliance won't make it mandatory, but if you are able to use it then it can be a good way of communicating with other players.Village Development. A successful attack will release the captured troops, including those that have just been captured during the same attack and any troops belonging to a member of the same alliance as the attacker. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. If he is farming from a farm list, then he is doing it very inefficiently.http://travian-reports.net/us/report/452820371cc. If your alliance has several leaders, sending a message to the online leaders mean you will get a faster response.A green dot means that the player has been online in the last 24 hours, yellow that it has been more than 24 hours, red means more than three days, then eventually it turns to the grey dot of death.Some alliances will kick you out if your dot goes yellow more than once, most will kick you out if you go red. A defence account will need a capital situated in the heart of the alliance so that troops can be sent rapidly to any member needing them 2. Heal hero – reward resources12. With my BP due to end about the same time as my settlers are due to arrive, I need to think about how I intend to deal with any incoming attacks. For now, you may decide to spend 20 of your 30 free gold on extending the 25% extra production for resources. If you have bought Gold Club, you can activate troop evasion in your rally point. I will be buying Gold Club today as I want to start and look for suitable 15-croppers. For now, it's worth having a look at your server to get an idea of the number of players and strength and position of alliances. Your browser has JavaScript disabled. Thus attacking an oasis 7 minutes after a first raid has occurred one will mean you can only grab 7% … Additionally, I won’t be able to protect my spawn village, therefore will need to expect that I will lose it to another player in the future, probably through a chiefing. I’m going to pass on some of those techniques here in a day by day guide as I run through them myself. Oasis Raiding is an important and useful trick in early game. Sitters can only send raids, not normal attacks. Here is how my village looks now. This guide explains how you can efficiently farm oases and get the maximum benefit. This guide is for players who have some experience Travian or are new to Travian Version 4. Because Druidriders are cavalry they are much faster than Phalanx which makes them better suited for quick reinforcements. Whilst this won't deter raiders for long, it will make things more annoying and difficult for them. It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. For a large, high activity account this will need to be in the centre and you will need to win the race to get the best cropper first. Have you trained or researched any troops yet or are you solidly building things? There is no option to send troops back from an oasis, so reinforcement… If they do this, they will lose 25% of their trapped troops. I've already got some building and will build more before I come out of BP. I want to settle my second village as quickly as possible so maximising CPs is vital. Take your favorite fandoms with you and never miss a beat. This is most effective if you can start the raiding cycle before too many crannies have been built in the target village. All catapults move at the same speed, 3/hour. 1. You need to raid often from this village. Teutons also possess the best offense troops in the game. When I have built everything I need, including all resource fields to Level 6, I will fill every remaining build slot with Level 3 (upgrading to Level 7) crannies (Note that you need to complete one cranny to Level 10 before you can build more). Travian Detailed Romans Guide 1) Don’t build a 15C unless you are prepared to abuse gold to trade wheat for other resources. My preference from this list would be Pandemic, but I will write to the leaders of the first four and see what (if any) response I get. Sitters can only send raids, not normal attacks. For the fastest growth, you need to raid often and Teutons are the best raiders. But do take note of the factory buildings that Mercedes advised about as they will give a good bonus. Crop-wise speaking, Roman troops provide the best stats for each crop consumed and therefore, Roman is the best tribe in late game (in late game, most resources are abundant except crop). Keep an eye on your larger neighbours with your scouts (if you have them). Sending a single unit will always die. Inside the village is looking good too. Sitters can not send normal attacks, only raids. With that said, having a dual is usually more efficient and better all around if you communicate well. As I am playing this real time and already know that I have a close competitor within a few squares, I will wait in until my settlers are launched before letting you all know where I am going. I tried looking at cost per level of increase in an additional column but after a discussion on Skype last night, wondered if it would be better to look at the total cost and in the end went for that. Travian Teutons Guide by Nailzz. Many players will claim harassment when being attacked in-game. I have sent my settlers to a 15-cropper tile to make into my capital. If you can raid oases efficiently, it will put you ahead of others and give a nice boost to your Hero. OasesTaking an oasis will increase resource production. After the first few days, everything now is calming down as the only thing to do today is to upgrade the Residence. It is the bread and butter of your economy. This is how I’m looking right now. Wheat oases will always be the most desired oases. If this is my first time playing, then looking for a strong alliance will mean that other, more experienced players will be on hand to give me advice and help me develop. As a more experienced player it would be to offer the potential of a strong account that can help support the alliance to win the game. ... Travian: Starting Guide for Gold Users - Duration: 13:40. I did get passed a far more comprehensive spreadsheet that calculates what you should build next for Culture Points depending on what level your existing buildings are at and it agrees with you that I should upgrade Trapper, Academy and Embassy next. Although I could build fields above level 10 in my spawn village, I won't do that. As a brand new player, my most valuable assets would be enthusiasm and a willingness to learn and take advice. You could take advantage of this approach yourself, hiding your farm behind the same deception. It should be effective if you have a 1-2 week late start on the server. An offensive army doesn’t need to be big, though the bigger it is, the more likely it is to survive any defence it encounters. Hero adventure (tip – pick the one furthest away) – reward hero arrives instantly10. Woodcutter 1 – reward instant build3. Unlike common thought, raiding does not reduce bounty. If you don't have gold club, then it's a good idea to send them out on long raids while you are offline. This type of account needs small but regular attention, unless you are going for a record breaking size, in which case you will also need to raid heavily to help feed your army. While you may meet some resistance from defending troops at first, this strategy provides a constant stream of resources while preventing your opponents from developing. Remember that you have no resource fields. You can have more than one person playing the account and it makes sense to find someone who is in a different time zone so that they are watching it while you are asleep. This will cost a total of 59030 resources. 11:25am and my preferred alliance has also politely turned me down for lack of experience, but this one came with encouragement and a potential offer of advice. Always check the Alliance details of a potential target village. At the moment, I can see they are still unopened, but I will check again through the day. You can only have fields above Level 10 in your capital. The last couple of days, the entire focus has been on levelling up wheat fields in my cropper. The differences between raids and attacks are often confusing to new players. A lot of players don't like having sitters as they could potentially carry out actions on your account that you don't want them to, but a good sitter can be a definite bonus and may even help your account to grow whilst you are offline. The higher the level of your City Hall, the quicker the party will complete. This is quite expensive which is why I have waited until now to build it. 1. Like rams, all catapults are as effective at destroying buildings - for example 5… It is possible to play successfully without gold but it requires more time or a willingness to sell absolutely everything on the auctions (more about those later).I play with gold and it speeds the process up so will probably spend around £15 a month on it. This way you can be sure that your army is enough to overpower them. Trying to report someone for harassment simply because they attacked in this war-game is always unsuccessful. Step 8b: Choosing Your Location: In Travian 4 there are a large number of 150% croppers in the middle of the map in an area called the Grey Zone, if you settle in the Grey Zone none of the villages you settle there will produce Culture Points. Don’t have an account yet? 20:15pm and a third alliance has messaged back, again with a polite thanks but no thanks, but an offer to give advice and support to grow to the requirements to join in the future. Pushing up resources in my spawn village to help feed this in future will also be a priority, and I also need to try to keep increasing my CPS as I need to build more villages to increase my resource production. Also, if your sitter sends a raid to a big player blindly and you start receiveing big attacks back, a polite message can usually smooth over the creases. At the end of the protected period for new players it is not uncommon for an unused village with population 2 to hold 800 (or more) of each resource just waiting to be collected. I will use my spawn village to make defence troops in future but it will take a while before I have enough to mount a reasonable defence. You should be able to complete 5 adventures before the end of the day. Look for one out of BP and with a very small population (less than 50) on your map. This is an external website that tracks travian servers. These produce the same number of CPs as all your combined villages produce per day, up to a maximum of 2000 CPs but take longer to run. Weaker opponent's villages can be kept in check by raiding their resources on a regular basis, with a handful of your troops. https://travian.fandom.com/wiki/Raids_and_attacks?oldid=18315, Releasing trapped troops: Troops that are trapped by a. The easiest way to do this is to buy Gold Club and use the cropfinder tool in the map. Starting on day 1 on a really competitive server, I wouldn't be anywhere near the front runners, but for my activity level of a couple of hours in the evening and a couple of quick check ins during the day, I'm very happy with how it's progressing. This will mean settling quite a long way from my first (spawn) village which brings its own challenges. I am going to take the nearest oasis that gives me a double bonus, 25% wood and 25% wheat. For Teutons, it’s the clubswinger and paladin. If I take one too close to a rival player who is bigger than me or in an opposing alliance, I am likely to receive a lot of attacks. This is how my cropper looks now, coming towards the end of day 12. The blue dots indicate that players are currently online. Culture Points (CPs) Before I do any more building, I’m going to consider the impact every potential build has on culture points. Once clear of animals, all you need to do is raid with your hero. A complete battle-report will only be sent to you if you were either the defender or killed at least 25% of the enemy troops in your attack. If you have as many or more scouts than they send, then they won't get a report and they are less likely to attack "blind". A complete battle-report will be sent to you as long as at least one of the raiding troops survive the raid. Spending resources making a level 9 field at 210 hour return versus a level 6 field at 108 hour return - means that level 6 field has 2x the payback so sending resources to your second town is very worthwhile. TutorialThe first thing to do is work through the tutorial. Raiding a player owned oasis can withdraw a maximum of 10% of the owning village's resources per 10 minutes. Just keep working through them, completing everything you can. Added to how late I started this server, I have decided to set this account up to build a World Wonder Killer and therefore am going to look for a 15-cropper with 150% bonus. I have put together a basic spreadsheet to show which building upgrades will give me the cheapest CPs. Raids are meant strictly to gather bounty, and are much less vicious. I can see in my market that buying resources other than wheat is going to cost me more. Teutons have the cheapest Catapult in the game (2760, compared to the Romans' 2990 & Gauls' 3130), but they have the least attack: only 50. To make sure they don’t get picked off again, I need to put on autododge! In my case, I would need to increase the warehouse. It is 1635 resources to get from level 3-7 for 2 culture (817 per CP). This isn't on the task list and isn't the best upgrade for CPs, but if I don't, my wheat production will fill it whilst I'm asleep and several hours of resource production will be wasted. To try to lessen the need to NPC and reduce my gold, I can trade wheat in the market place for other resources. I need to increase my CPs even further. Travian UKX Teuton - Part 1 - Raid Oasis, Hero and Resource Tiles. Inside my Hero's Mansion I can see that one possible 50% wheat oasis has already been taken. When you look at it like this, you see that Embassy 2 (685), Main Building 6 (650), Market 6 (765), Trapper (360), are all better investments in culture after cranny 3. The rest of the day should be spent completing tasks. With decent raiding it should be possible to have them all queued and ready within a matter of hours. Some players will bring them out to attack before endgame, but many prefer to build them in semi-secret and make them as big as possible. Hi Cretin, you are absolutely right. I can definitely see the advantages of pushing up the fields and market place. Having come back from retirement and ended up inadvertently leading a none pre-formed alliance again, I was looking on the Forum for a simple step by step to help some of the new players in my team. It is based off of my recent experience on travian legends 1x speed server. To check out alliances around you, look in your embassy. b) to get easy kills to level up a hero or build attack points. Over the next couple of weeks, everything will be about building up the wheat fields in my cropper. Plenty of time for a brew! I won’t be able to easily feed it resources as my merchants will take too long to travel, also I won’t be able to raid to bring in extra resources. ... Travian: Starting Guide for Gold Users - Duration: 13:40. Fortunately for the alert player, these unused villages continue to build up resources that your troops can gather in raids. Siege weapons are not active in a raid. Post was edited 3 times, last by Cretin (Feb 22nd 2017). Rally Point – reward 2 Gold8. Wonderful to know these still exist and I'm really heartened by all the offers of help and support I've been given. Looking good.I look forward to seeing where you settle. World Wonder Killer.An account set up to build a World Wonder Killer is a one show wonder. If you don't extend it, you will need to look for ways of protecting any troops you have made and in particular, your settlers, whilst you are offline. Once the villages have been initially raided of all resources they should be treated as a Weaker Opponent. Post was edited 1 time, last by Mercedes (Mar 18th 2017). This guide will go over the basic mechanics of the game, along with build guides for efficiency in order to develop into a powerful account. From here, I can see I should have 2 Level 5 fields and all the rest at level 4 before I build the first level of the flour mil, so am slightly ahead of myself with my build. CPs are awarded as soon as the party starts. To help me decide the order of building, I can use this really useful table in kiriloid. Hero resources to clay – reward 200 clay6. QuestsMeanwhile you can check on your daily quests. I intend to do this in my cropper to maximise wheat production. When finally deciding on a place to settle, take a good look around the surrounding area. Send a minimum of 2 troops. A dual is another player on your account. I have effectively cut down my settling time from yesterday by one full day. Wheatfield 1 – reward instant build to level 25. There is a lot of overlap between the two, but they serve very different purposes and have many different effects. Post was edited 12 times, last by Mercedes (Feb 20th 2017). Blindly attacking an apparently easy target may result in unwanted attention and could prompt the other opponent to destroy your resource fields and buildings with catapults. Alternatively the player could join and/or request aid from an alliance or other larger players, providing you with tactical headache. I need to build up all but two of my fields to Level 6 before I upgrade the Flour mill to level 2. To make room for the factories, I have had to take down some of the lower level crannies. Raids are meant strictly to gather bounty, and are much less vicious. I’m 30 days late starting this server, so the alliances are already well formed. If you are careful this way you can also get a bunch of resources to level 7 (also worth 1 more CP) and settle a day earlier. Looking at the third account with a 6-cropper spawn with Level 14 fields made me realise just how badly one was needed! One of the two combatting armies will be reduced to zero at the resolution of the attack, and thus this offensive mode should be limited to targets that are meant to be eliminated. To get through the Trade Quest without having to trade, put something up for sale in your market place and cancel it. What I could do is start to build up an army of phalanx so that I will have some defence for the future is catapult attacks start. Jackie Harris did not invent raid cycling. This guide will include using gold. It allows you to enter your troop numbers and alliance leaders use it to monitor their players, plan offensive action and organise defence. Best raiding units: Gallic - Theutates Thunder, for their velocity; Teutonic - Paladin, for their high capacity; Roman - Equites Imperatoris, for their heavy carrying ability Choosing a Capital I need to find a good position to settle my capital. Their double cranny, trapper and phalanxes are the things that come up when most of the players think about them. Your resources are earned through raiding. Village 2 My second village was settled overnight so it’s time to start and build it up. If you don't extend it, you will need to look for ways of protecting any troops you have made and in particular, your settlers, whilst you are offline. (PM me for the full version, or even better, PM Bob Hawkins who has far more comprehensive versions), I have highlighted in green the buildings that I have already built, and in pink those that I can build more than once. Raid oases as much as possible, especially using your Hero. Although this may seem a lot of effort, it will be worth it to avoid coming home to three dead settlers. From this list I can see that all the best local croppers have been taken. They appear to have more members but the population of each is smaller in comparison to Pandemic, which makes me think Pandemic has more experienced players. The resource it increases will depend upon the oasis. I also brought back some Theutate Thunders from an adventure, so rather than them sitting at home eating wheat and getting fat, I want to look at getting them out raiding and bringing in extra resources. Certain actions (usually with heavy consequences) can only be executed by a successful attack: Recommendation: Attacks usually involve higher risks and may require scouting beforehand. Until you know if a Gaul has traps or not, it is best to send attacks rather than raids, so you do not waste time having to free trapped troops. The multihunter may ask you for more information, especially if you are complaining about IGMs you have received. There are other guides that concentrate on a raiding start so I will be extending mine to protect me for as long as possible. Gold You may notice a big increase in my gold balance. Another good way to protect yourself is to build lots of scouts. 10:47pm and finally success when I get a lovely and encouraging reply offering me a place in a training wing for new players. The more villages I have, the more resource production I will make, the more troops I can build. Again, if I settle this cropper it could run me into trouble with a strong alliance so I need to look further. http://travian-reports.net/us/report/46014872000. SittersYou can have up to two sitters on your account and can sit up to two others. Some players start a village but fail to develop it (for various reasons). Travian Offensive Gauls Guide by c69 About this guide: Gauls are meant to be a defensive race. You can either demolish them level by level, or if you are in a hurry you can demolish them entirely for 5 gold. For this reason, it's often a good idea to have a sitter. This will take a couple of days, so this guide won't be updated now until they are ready to go. There are three main categories, plus raiding accounts. I can't build enough on my own to defend successfully against other players who started the server earlier than me, so at this stage it's better to dodge any incoming attacks. Another reason for always checking the details of a potential target is that the village may be a second, or subsequent, village for a strong player. Beware that using an alliance name like this may gain you enemies from that alliance. You need to be a bit careful here. Someone could still settle the spot I am after before my settlers get there, making my settlers “bounce”. You have already built embassy level 1, academy 3, main building 3. Balanced against the amount of time I have available to play and the disadvantages I am working against by not being in a strong alliance, these are going to be better options than the alternative of being constantly attacked. You can demolish buildings you no longer want or need to make room for new ones in your main building (MB), but you must build your MB to level 10 first. Croppers will require a lot of gold to sim up the fields so settling a nearby feeder first is a good option if you aren’t able to spend that amount of money. The tasks want me to take all my resource fields to 5, however, doing that will cost a lot of resources and gain me nothing extra in CPs. Probably the most surprising thing about my build so far is how few troops I have built. However, an attack (even successful) may inflict harder damage to both attackers and defenders and may provide less profit than using raid. I have also built three wheat fields to Level 7, so my resource income is now a healthy 448/448/448/556. I'll consider the various options and advantages and disadvantages of each as whichever route I take will be fundamental in deciding where I want to settle my capital, the main wheat producing village to feed my army. Here is how my village is looking at the end of Day 5. This is also not harassment, but is simply aggressive and experienced game-play. Songs: 0:00 - 3:24 - Apashe - Battle Royale (Feat. End of day 1 and this is how it’s looking. If you aren't happy with the rate you are getting (1:1 minimum) try putting your resources up for sale instead. One sensible scouting showing my cranny level is above my warehouse level therefore no further attacks yet.http://travian-reports.net/us/report/452826e25ec A series of pointless 2 mace raids from the same player at fairly regular intervals which keep coming despite them not getting anything suggests to me that this player may be using a bot so I will send a message to the MH to check it out. I think the most important thing for new players to understand is just how important Culture Points are when you are starting up your account. Today I present you some guieds/tips/tricks for Travian Offensive Gaul account. A message to the multihunter will always show as unread so do't worry if it doesn't appear to have been opened. A good offensive account will ensure that the general area is cleared of threats and is also ready to respond to alliance offensive action. 3.3 You want to do a raiding start (Gold/No gold) This strategy is quite similar to the two scenarios above. However, troops at this stage won't serve much purpose other than to use up resources that I would rather spend on fields and factories. But that’s only if you don’t know how to play because with just a small touch Gauls are turning to be the easiest race to play with. Defence. Travian 4 Roman Start Guide by Steve10. It isn’t that important what order you do them in, but I would always prioritise building resource fields for now. The easiest way to do this if you don't have many offensive troops is to use cages, then kill off any few remaining animals with your hero. I’m not going through that, it’s self-explanatory, but if you want a list of the tasks – click the spoiler tab. If you want to be a top 10 robber you will have to be in playing at least once per hour, especially if you want to sleep at night. I took my 50 hero experience and put it three points on resource production and one point on fighting strength to complete another task. Keep trying. If a potential attacker sees the alliance name and skips to another target the deception has worked. If you are almost full and your hero brings back more resources you could potentially overflow so it may be worth waiting until you are running low before you send him off again. This time how to raid and when/what to build. Cranny 7 is not 2145 resources to get 4 culture/day. Now I have my second village, I can't stop thinking about how to increase my CPs so that I can settle more villages and build up my account. Woodcutter 2 – reward instant build4. A World Wonder Killer account is the most demanding in terms of wheat so needs a high producing 15-cropper capital. They also make it harder for attackers to chief your village by reducing the amount that loyalty is lowered when attacked with chiefs. Beginners Protection (BP)You may have noticed a countdown at the bottom left of the screen. Scouts are a very undervalued and underused troop. If there is no increase in population and the resources keep on rising for a prolonged period the player may be on a fishing trip (holiday). I am now producing a total of 1735 resources every hour from my fields, so it will take me 68 hours, or just under three days to make enough resources to complete these. !!! If the multihunter finds evidence of cheating he/she can ban an account until the player can prove they haven't cheated, or accept a punishment. Most players will scout you before attacking, to see what troops you have in your village. Culture Points Again As my account continues to grow, I need to keep maximising my CPs. By midday on day 1, the maximum points you will be able to get is 38. That’s it. Travian Movies 6,122 views. This is where you will start to need a little patience as you wait for things to build. I've kept the warehouse deliberately low so that it stays below my cranny level to deter farmers from raiding me. I found a promising looking 15-cropper but on checking it out, noticed that a =P= player had already settled very close. You can do this in your Hero's Mansion by pressing the red cross. An attack is meant to destroy its target. Because I chose to focus on wheat fields, I have had to use quite a lot of gold to "NPC", if you aren't using gold your resource production is likely to be spread more evenly across the different types of fields, with clay the more natural priority at this stage. To claim an oasis you need a Hero's Mansion at Level 10. However, as your account grows and resource production increases, you can build your City Hall to Level 10 and runs Grand Balls. I'm not interested in attacking any of my neighbouring villages as that would probably only antagonise them, and for now I want to stay below the radar. Try to find one where the travel time there and back will coincide with when you are back online. I then need to train three settlers. This is how the village looks by the end of the first day. Raiding is for profit. It's almost certain that they will trade within 24 hours. Beware though, that they will probably have scouts as well and that these attacks may alert them to your presence. Look at the table for an iron mine (the cost is slightly different for other resource fields but the effect on CPs is the same) The calculations underneath show me that whilst it is slightly more expensive to take one field to Level 6 than four to Level 4 in terms of the resource income, it will get me a crucial extra CP a day, so for now I would push up one resource field of each kind to level 6 if I was keeping gold use to a minimum, but because I have the Level 2 Flour Mill from the Task list, I will concentrate on Wheat Fields. Activity levels are medium to high. Resources My first priority today is to get all fields to Level 3. Before I run out of the settling resources, I build the main building to 3, then granary, warehouse and marketplace. The armies will battle until they have lost a combined 100% of the fighting force, so if one side is losing 75% the other side will be losing 25% and therefore, the loss on both sides are usually smaller. Once my Residence is complete, I will be using it to train the three settlers required to settle my next village. Another external website used by a lot of experienced players is kirilloid. I can prevent this by ensuring that my crannies stay higher than my warehouse and granary. This can't happen whilst my spawn is still my capital. With careful building, my account is now producing 139 CPs a day, and with only 423 needed, that means from now on I need to start building my Residence and settlers. As a gaul, I can also build traps. If it hadn't, I would have to clear it myself. They also check for other forms of cheating. As it runs towards it's close, you have the option to extend it. A successful attack will release the captured troops, including those that have just be… TasksOnce the tutorial is complete, you have a set of tasks to work through and a hero on his way back from an adventure. Offensive players are generally, but not always, more active raiders. To do this, I need a City Hall. The Druidrider is the Gauls best defensive unit against infantry but only have average defense against cavalry. Post was edited 6 times, last by Mercedes (Feb 28th 2017). The higher your fields are the more they cost (! Jordaniel13 27,179 views. Raiding Dos :- Keep the higher goal in mind. Use the correct troop type to farm. At all. You don't have to have a dual, and it is unlikely that on your first server you will, but as your gameplay progresses, you may find an experienced dual is a real benefit to your account. It could well lead to an invitation at a later stage. More on this later. I've picked this particular oasis as it has already been cleared of animals. If you don't want to spend gold, you may decide to settle a "feeder" or standard 4-4-4-6 tile first. At the moment I'm upgrading the granary. GoldAt some point, you will need to decide if you are going to invest any money into your game. CPs, CPs and more CPs Today has been all about CPS again. Travian AU3 Gaul - Part 5 - Raiding + Making the list - Duration: 9:01. If you’re a Gaul, then it should be swordsman, TTs and Pathfinders. Most alliances are quad based and will prioritise applications from players with the right set of coordinates, although they will sometimes consider you if you are right on a border like I am at (77/-6). 3. Because I built so many crannies to create CPs, anyone who sends troops to raid my resources will come away with nothing so will probably soon stop. Introduction Bot Travian Strategy This software is a tool to help online game Travian . Tomorrow I will be working on maximising resources and culture points. I really need to start to upgrade buildings now my fields are done to get some quick increases in CPs. Only Gauls can construct trappers. If you’d like to become an Elite Travian player, win medals and awards, host a World Wonder village, fight an alliance war, and save time playing the game, then this website contains all the playing strategies you’re going to need to kick ass on the server… This requires the least amount of activity, if you are prepared to allow active members in your alliance to sit your account. To complete the raid an oasis task, either send your hero to raid then cancel the attack within 15 seconds, or send him with cages once you have them. (Thanks Trouble ;)). Once I am ready to settle village 3, my next decision will need to be over whether I want to build a capital or none-capital hammer, so I will look at the disadvantages and advantages of each once I get to that point. As Travian is a real time game, it also gives you both the opportunity to have a break. This can also be a good excuse if an attack fails, but remember; it is never good to lie! Note that troops in the oasis do not benefit from that village's wall or residence, so farming other player's oases can be a profitable tactic. However, now I have claimed the oasis I need to be careful as other players can raid it to steal resources from my village. Make a note of the time the protection period ends and give these guys a visit with your raiders. Activity levels are low to high. Read report – reward 10 ointments11. This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… This website is more of a calculation tool and can help you plan building your account, army and travel times for attacks or defence.Your alliance may also expect you to use Skype to connect with your team players. Most alliances like you to have sitters as long as they are from within the alliance, some will insist on it. I will get 500 for completing my residence and already have 959 so I need another 541. You have been warned. Tomorrow I will need to consider what the focus of my account will be, whether I want it to be offensive, defensive or to build a World Wonder Killer. However, harassment in terms of abusive messages is a violation of rules, and if you send harassing messages to the person attacking you, they may report you to the multi-hunter and you may be banned or receive other punishments such as the emptying of all warehouses and removal of troops depending upon the severity of the harassment. Go and make a cup of tea while you wait. This will take quite a bit of gold as I will need to NPC to build fields fairly regularly. As the server stretches out, I'm now looking at my progress in terms of weeks, rather than days. With nothing to kill and no resources to steal there isn’t much point to attacking my village right now, but that won’t stop some people as you can see. It will speed up your start game. A defence account has the least need for a high producing wheat capital as defence is often fed for you in other accounts. The maximum number of CPs you can get is 500. Without this, I would have to spend hours searching by looking at each individual tile, so if you can, it’s worth the investment. Over the next few days, this will be my bible as I will be prioritising all buildings and upgrades according to how many CPs they give me.http://t4.answers.travian.co.u…=answer&aid=102#go2answer Alliances Next I need to consider joining an alliance. Tomorrow I will be hunting for croppers and looking at the potential benefits and pitfalls of settling a second village (v2). Before I can decide where to locate, I need to decide how I want to play and what my focus should be. As soon as I can I will upgrade the granary. I can't train them yet, once the Residence is complete at Level 10, this page will change to allow me to train them. The number of crannies looks alarming, but they are bringing in cheap CPs and can be taken down when needed. This will cost a total of 57000 resources. That looks like an excellent alternative build to the one I suggested. Lower activity accounts can successfully build a good army much further out and often work well in isolation. You can do this by sending them, with a few other troops as escort to protect them, to raid a small inactive village. It's coming to the end of day 3 and my resource production is starting to look healthy. Complete Construction - reward 10 Gold9. It’s always worth trying to get in the best alliance first, and to join I will need an invitation. I will continue to build in my village to keep this increasing tomorrow, before starting to upgrade my residence. At first glance it would seem that Pack of Wolves is the strongest, but check out the total population against the number of villages. Some players mix them up quite successfully, but that tends to require a very high level of activity. I usually wait until there is enough wheat in the granary to NPC into resources for three or four fields at a time. Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. Alternatively, you may decide to start to save up for Gold Club. I would always complete the resources tasks first. There is a guide to different types of oases here:http://forum.travian.co.uk/showthread.php?t=59208Although it was written under an older version of the game, it is still relevant to this version. I will be using gold but will also explain what to do if you aren’t. They must be within my 7x7 for me to be able to claim them. ), but it is not linear. Progress At the end of Day 4, this is how my account is looking. I build Paladins not for any combat purpose, but to support the higher goal of raiding. A player can defend an oasis by sending reinforcements, the troops use wheat from the village that owns that oasis. UK5,1 Annoying Gaul/CDT, UK5,2 Colt Seavers/Geoffles, Au1,3 Stringfellow/AoW, Au4,2 Spirit/KGB, TKCom2 Stringfellow/xTools, UK3,8 Spirit/Resurge, UK1,10 Tauriel/Havoc, UK1/11 Incognito/Betrayed, UK1/12 Spirit/Betrayed#9 crop UK T3, first in clubbies, #2 attacker, #10 heroYour game don't scare me, I got hit by this. (Romans do 75 attack) (Gaulsdo 70 attack). If they have more villages than you, the general rule is, scout the capitol/biggest pop before attacking. 10am and I have had my first (very polite) knock back from Pack of Wolves, who told my that my village was in the wrong quad. I eventually made the decision to go for a World Wonder Killer account, so will go through the process of building up a cropper capital as well as setting up a village to build an army in, as part of this guide. Whilst this is running other players are unable to attack you, but also you are unable to attack other players. I haven't quite got enough resources yet, but will run one as soon as I do. Getting ready to settle I’m reaching the point where I need to start to work out how long it will take me to be ready to settle my next village. Once I do, I need to be prepared for my spawn being chiefed, so will look at this is more detail later. Parties give you the same number of CPs as your village is currently producing. A couple of hours in and my account is looking like this. The very best defenders can respond quickly at need with high level tournament squares and the ability to accurately snipe attacks. Travian is a community-based game and no one will be successful on their own. Although settlers are walking, I’m not guaranteed to be successful. Use Interface Help – reward resources. This week I have finally reached the point where my resource production in my spawn village is high enough that I can consider taking an oasis and starting to party. Whether or not you do depends on whether you want to raid. Having a sitter from a different alliance is a definite no and can get you accused of spying (finding out information to send to an enemy alliance such as players online times and defence calls). For now, I can avoid them being killed by putting on auto dodge. People wonder why my guides normally only go so far and then stop. Siege weapons are not active in a raid. If another player within range who also had a high enough Level Hero's Mansion wanted it, he would need to attack with his hero. Another option here is to level fields more evenly in the cropper and first (spawn) town. Once you have one field at level 10, you can start building factories to increase your resource production. By now, everything is starting to build up nicely. An oasis can be used to plunder up to 10% of available resources. Trappers will capture raiders; a successful attack is needed to free the captives. Jordaniel13 27,595 views. This will give me strength in numbers, however a good alliance will also expect me to contribute back. I am still following the guide from kirilloid for my cropper and have just about completed level 5 wheat fields. I can try to get one by applying to the alliance leaders, but whether they agree to take me will depend on what I can offer them. Once complete, I have just under two days to train my settlers before I will have enough CPs to settle. This means I can't build them any higher at the moment, either because they are at their maximum level, or because you need to increase storage. The main reason people will want to attack my village will be; a) to raid resources. Post was edited 2 times, last by Mercedes (Feb 26th 2017). Eventually I decided to join up with lone player who was willing to send me an invitation to his alliance to get the Quest resources. There are dangers here - whilst saving the resources to build my settlers, there is a real risk that my warehouse and granary could overflow overnight. The resources in the player owned oasis will regenerate in 10 minutes. Once I have done that it’s a case of building up the wheat fields. Players might attack a player as much as 8-10 times in one second even without using scripts, bots, or other forbidden tools according to the game rules. Botters and attackers Meanwhile, my first village is out of BP and the attacks have been rolling in. e.g. There are other guides that concentrate on a raiding start so I will be extending mine to protect me for as long as possible. If I was raiding, I would be building Theutate Thunders in my village, but that requires a much higher level of activity than I can currently commit to. Now I joined an alliance it's time to check it out. Instant resource increase! This player decided he would try to see if he could steal some resources and shortly after sent a raid. Make sure you put plenty in your villages. This is because the number of culture points for fields doesn’t increase until Level 6. This may well be someone intending to settle that cropper who chose to pick a standard 4-4-4-6 (feeder) village first to build a range of resources before settling a cropper. with a full 12 points on resources (which is a further 72 of each per hour - total 562/562/422/872(minus 230 for buildings). This means that lower fields give more return for their cost than higher fields. If you keep getting rebuffed, don't despair. Hey, I need to mute some songs because copyright infringement. Your hero should also be about level 3 by now (4 if you have picked up scale armour and got some extra xp from hitting weak oases for experience, and make sure you never lose him!) As it’s a cropper, I want to get in the market before anything else as I will need to NPC wheat to other resources to be able to keep building it. A scouting shows how much I could potentially lose, http://travian-reports.net/us/report/460147e285a. Activity levels are low to high. Keep looking around your map for villages that could become usefull farms. You may notice on mine that the level 10 fields have a grey ring. Parties seem expensive, especially at the beginning, but it's important to run as many as you can afford. What this means is that it is more cost effective to level your fields in your 2nd town at about the same level as your first town and this will help you grow faster. Dodging (i.e. This "guide" is aimed at moderate-skill players who want to raid solo on a roman account. Trappers will capture raiders; a successful attack is needed to free the captives.

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